Progress

You can play
on your own

A forty-mission campaign, a shot of the day shared by everyone, a map editor and battle recordings. None of it needs an opponent, or a network.

Campaign

Forty missions, five tiers

Every mission has its own arena, weather, arena rule and objects. The victory condition is named before the battle rather than discovered during it.

Tier I · missions 1–8

New format: Blitz

Action points and terrain. Eight missions to learn the rules on.

Tier II · missions 9–16

New format: Sniper

Wind and focus arrive — the shot stops being obvious.

Tier III · missions 17–24

New format: Sapper

Ledges, supports and collapse. A direct hit is no longer the only way.

Tier IV · missions 25–32

New format: Siege

Objects and arena rules start working against you: the map has to be read whole.

Tier V · missions 33–40

New format: Survival

Everything at once, on an upgraded machine. This is no longer teaching, it is a test.

Every tier introduces exactly one new set of rules — on its fourth mission. That way a format is learned in practice rather than from a menu.
02 · Every day

The shot of the day

One map for everybody, one shell, one attempt a day. Your best damage goes into the shared table of the day — and you compete under exactly the conditions everyone else has.

There is no spread here: the same shot gives the same result. Your place in the table depends only on how well you read the map.

All damage countsBarrel chainsCollapse and fallingFire and water
A tunnel driven clean through a hill
03 · Hands on

Map editor

Shape your own map and play it right away — no export, no waiting. A finished map can be shared by link: it opens for anyone.

Ground types, water, objects and starting positions — all the same as on the live arenas.

What a map is made of

Recordings

Any battle opens from a link

Showing a shot is easier than describing it. The link to the recording sits in the summary of every battle.

Opens instantly

The link loads in a second — no waiting for a video to buffer.

Pause and frame stepping

Take apart someone else's collapse or your own miss frame by frame, at 1 / 2 / 4 speed.

Works for anyone

Even for someone who has never opened the game: no installation, no sign-in.

Forty missions are waiting

The campaign, the shot of the day and the editor all play solo — you can start right now.